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set in the not too distant future ...
Besides being our blog
our production notes
Scripts are being read as we work
thru the process of film making. Our previous work experience
was with students at NIDA & AFTRS Our 1EarthMedia crew is best at
production and PR & the process of movie making. Our
animations work in well with modern film makers & advertising reps
who make the connection with purchasing the items shown in the movie
LOL ARR
Our
current projects are the HMB Endeavour's epic voyages in 1770's
Do you have a port sim we can pull
into as we embark on our quest to return the loot stolen from Tibet,
Inca, Mayan, Greek & South Seas?
This isn't
machinima, but its the funniest take on Second Life we've seen
1EarthMedia
PO Box 64
Crescent Head
NSW Australia 2440
Another busy week in Second Life:
Jolly Bonny Anne
Ships log May '08
Second Life Land Sale
Our
SL
land sale has been and gone - some said it was sad to close the palace and
full medieval shopping village, however its all part of the bigger
picture as we consolidate in preparation for our own sim.
The modifications that the team made to the palace (adding art
gallery, large photo studio and conference area), and texturing
our fleet of ships made the tenure worthwhile.
Captured Spanish Galleon & Pirate Tavern
in SecondLife
The website is dynamic in that it is
updated regularly, sometimes daily, even hourly as we share
our news and madcap adventures!
See
you in Second Life ~ Peace, Love & Light,
GaiaGirl
Pearl

Visit
my home on Second Life
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Machinima is a
modern word coined to describe movies made in
a simulated world by its residents ~ film makers inside a
simulated set ~ this genre is entirely new creating its own
problems and solutions ~ one problem is the backgrounds are
always in focus and there is no depth of field (try stretching the
textures on the backdrops to make them fuzzy or shoot
against light pastel colour ~ images that fade away :) Lock
onto your subject and let the camera pan with them -
Where do we start with machinima? Fraps |
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1EarthMedia machinima blog June
'08
[18:40] Rysan Fall: what types of
machinima do you put on your website?
[18:41] GaiaGirl Pearl: anything but porn - LOL
[18:41] Rysan Fall: lol
[18:41] Rysan Fall: will you look at my stuff?
[18:41] GaiaGirl Pearl: sure
[18:42] Rysan Fall:
http://www.youtube.com/watch?v=eFwYk8OXPGs
[18:42] Rysan Fall: I will give best 3
[18:42] Rysan Fall:
http://www.youtube.com/watch?v=RbNmvCJ2_KY[18:42] Rysan Fall:
they are short
[18:43] Rysan Fall:
http://www.youtube.com/watch?v=5KHj_P2Ndz4
My name is Rysan Fall. I have been a
member of Second Life since Dec 2nd, 2007. I have only been doing
machinima since February 2008 and already the response to my work
has been overwhelming.
I got the idea to do it because I am
novice video editor in real life and I thought Second Life would be
a great place to practice shooting some scenes in real world. I
would like to thank two people for helping me get my start... Aeris
Masala and Raven Bechir. Raven told me of the progams to get in
order to film and Aeris performed as a model for my early work. In
fact, I use her to practice all the effects you see in my videos.
I am basically a one man production company, producing commercials,
short films and personal videos for customers inworld. I would have
to say the video that got me noticed was "Number one crush" (Aurrora's
present for Diaz)
http://www.youtube.com/watch?v=eFwYk8OXPGs
She wanted me to make a video of her
for her "partner" on Second Life. The response to my work after that
was overwhelming with people wanting special personalized videos and
commercials for businesses inworld. I started "Fall Films" in March
of 2008 and since then I have completed 10 videos which can be seen
at
http://www.youtube.com/user/FallFilms
People tell me that they have never
seen machinima quite like mine. In all my videos I have one common
element, I try include a piece of reality in every single one. I
film, direct, and edit everything myself along with coming up with
the concept for each video.
I love machinima ...I was doing it
before I even knew there was a whole new genre of video dedicated to
it. And I hope to be as good as some of the other seasoned
machinimators Ive seen out there such as Madame Zhora and Baron
Soosdon, to name a few. I was really impressed with Trace/Tracechops/LainyVoom
for her work on "The Dumb Man." Simply incredible.
I am inspired by them. Thats
why I will always try to top my last video...because if I can do
that , I will only get better. I am proud be part of this new and
exciting style of film making.
Rysan Fall
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Machinima by Twisted
Surface |
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1EarthMedia machinima blog May
'08
'Fragments' - the first episode
of a series of interactive machinima films will be released
on May 17th at an
Second Life
premiere at the Infused Canvas site. If you are inworld now,
click the link to TP there.
Fragments will be a story told in a number of episodes
streamed online on YouTube and in Second Life.
'Fragments' is set in the near distant future in a place
called Midian City. The protagonist, Aiden
McKenzie, was part of a militia group that took down a
large corporate organisation responsible for the events
collapsing Midian twenty years earlier. The return to his
former home will bring back old memories, as we begin to realise that he is suffering from serious trauma. This will
cause a stir in the city as old mistakes are about to be
uncovered...

Written and directed by Twisted Surface and Nathalia Parisi,
the story took shape and was filmed all in the space of
three months.
The idea behind "Fragments" is to bring the viewer into the
world of the character and then give them a chance to
contribute to the story.
Twisted Surface says:
"We want the viewer to play an active part of the story and
determine what happens next. There are so many real life
feature films out there that people watch and think 'Well
what if it went this way?'
"We want our films to induce that question in everyone's
mind and tell us what to do next. We feel that we need to
take machinima back to the drawing board so that it's more
about the continuing story, rather than a hubbub of special
effects. Of course, we like to use our fair share of that
too!"
"Fragments, is not an exact account of what the Midian City
back-story may have been but it's loosely based around the
original concept written up by Baal Zobel and Jade Steele.
We decided to take that story and animate it from a
particular angle. We have been in the role-playing scene in
SL ourselves for a while now and respect all aspects of
role-play here. What we want to do is to initiate role-play
through our films. They provide the platform and the scene
to tell a bigger story"
There will be a competition held by Infused Canvas which
will give storytellers and screenwriters to work with the
directors of the film.
Winning suggestions and entries will be implemented into the
next part of the film as the saga carries on. Budding
machinima artists are invited to assist in the creative
process as well as musicians and builders for set design.
Barerose Tokyo and Tango New York have agreed to assist for
some of the clothes in the films, but other clothing labels
are invited to work for the next parts of the series, as
well as animators and skin designers.
The premiere for the film will be on the 17th of May 2008 at
the Infused Canvas Café for the first screening in-world.
The first screening in-world will be at 1pm SLT. There will
be an opportunity to meet the directors of the film and ask
questions, following by live performances and a tour of the
new studio space.
This is not the first machinima film that Twisted Surface
and Nathalia Parisi have done
based from a role-playing environment. In 2007
they were involved in a project called 1001 Nights. A
concept based around the classical Scheherazade stories. See
http://1001virtualnights.wordpress.com/2008/05/12/finally-the-film-has-been-finished/
Interview with film maker (machinima maker)
Twisted
Surface on 17th May, '08
Twisted Surface (TS): hello there :)
GaiaGirl (GG): interactive machinima? - so you
show a segment, the viewer chooses response a,b,c or d -
and you show corresponding clip next?
TS: well its episodic. So what the
viewers decide. everyone comes together and sticks it on
script and happens in next part of the story. They see it being made, sets being built, things being
created - not behind the scenes like a lot of
the machinima
GG: ah - so the viewer makes a choice,
and then his choice is then filmed live? sounds very labour intensive?
TS: well yeah, it's a collaborative
process. We get amateur writers, roleplayers etc. What it does it keep the story
alive and in the hands on the viewer. If you want the fate of the
character to change, you come along. Very experimental.
We're not sure exactly how it'll
turn out.. but we think it could be something that could
work.
GG: and the fate - is this decided
democratically amongst the audience - how does the script
selection process work?
It's experimental - but exciting
TS: we hope so :P The process of episode one was
basically I wrote up a makeshift script, a very bad one at that and I got to working with Nathalia
Parisi, who is also with me in the project, so we'll be leading the actual
implementation of the script to the story as we'll have to
see the logistics of the movie but we'll hold writing workshops, machinima workshops..
GG: how many crew do you have working
live to produce this - and what size audience do you expect
to be driving it?
TS: in all honesty, we have no idea.
We're going to broadcast this onto our youtube channel as
soon as it airs. Our working machinima crew is quite small, actually just the two of us :D
We can both build fairly well and
have a dynamic between us. We will outsource help from
places should we need it
GG: the two are the core of the film
unit , with the audience participating in the whole process
as well
TS: pretty much
GG: so how do you make the decisions -
throw around ideas and the best one is decided upon?
TS: bingo. I can write scripts and I know
about the industry in rl.. I've dabbled there. However I
find it's usually best to throw things on the canvas and see how it turns out.
Call it modern art or something!
GG: its like a video game but made to
order - live?
TS: well Midian City at the moment IS
an actual role-playing city, so the movies we do.. can
potentially drive the story there. That's the idea. to spark off
fragments (kerching) of creativity
GaiaGirl Pearl: the stills images on webpage
http://1001virtualnights.wordpress.com/2008/05/12/finally-the-film-has-been-finished/ are they from your first
production?
TS: oh.. those are taken by someone
else. we have fans from other places. Our last project was a
1001 Nights based one, fantasy arabia
GG: Is 1001 Nights on YouTube -
where can people see it?
TS:
www.youtube.com/3vilmuffin thats my portfolio
GG: you're influenced by movie Blade
Runner?
TS: for this particular project yes :) a mixture between the worlds of
Blade Runner and possibly the Matrix - we're going to cover some complex
themes
GG: post-apocalyptic?
TS: yes, but the idea is to study 'how'
that happened
GG: how the future happened?
Twisted Surface nods
TS: Midian City was a surveillance
society, it'll be touching on areas that a lot of people
want to write about but using fiction as a platform. The
series is an active participation of the viewer with Aiden.
We discover things with him. There will be some background
research involved because I love viral marketing..
and want people to go places.. ask questions :D
GG: how do you relate viral marketing
to movie making?
TS: its not really movie making.. more
story writing. Because this place actually exists in SL,
don't you want to go over to Midian City and see things for
yourself? :) We did that with 1001 Nights
GG: its already the 17th where I am -
so tomorrow is now for me
TS: yeow down under eh. Better head to sleep, was very nice to meet you :)
GG: yes - and check out my 1st Life -
influenced by Blade Runner here too :)
TS: wow :) we're due for some
chattering over a little virtual coffee sometime then. you'll like the movie ;)
GG: I wrote thesis on Blade Runner when
I was at Australian Film & TV School - even after 20 years
that movie still holds up, 25 years!
TS: I wrote one too :D which inspired me to do this. The sleepless nights in the library
...
Twisted Surface shudders
GG: :) TY
TS: you're most welcome
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GaiaGirl's
Photo & Media Studio
1EarthMedia |
Good ship Jolly Bonny Anne
ships log, '08

Jolly Bonne Anne
battle ensign & interviews with
Chase Speculaas his
machinima

GaiaGirl is modelled on Pris of
Bladerunner fame - Daryl Hannah's first major role
1EarthMedia
PO Box 64
Crescent Head
NSW Australia 2440
As
my Second Life friends know, I work as a photographer / journalist / PR in RL & 2L
and am happy to do a new profile portrait for you, photograph your
event, party or fantasy situation, or work with a stylist to do a
fashion shoot for that magazine feature or prepare your photos for a
model competition ~
this is the website to collect photographs or order your photo
session.
My
photographic studio in SL is well equipped, with hundreds of pose balls,
animations, backdrops, lighting and three stages: a portrait stage
with multiple backdrops, a model stage for large dynamic pictures
and a white cyclorama for easy photoshop pics (if you want me to
put your portrait onto any background image) – in other
words its well equipped to handle almost any assignment from
product photos to fashion shoots. I am also available to do
photos on your location.
I
am happy to work for Lindens, although please be aware that an
hourly rate starts at L1000 (a few dollars) and photo sessions are
minimum L500 ~ only occasionally I will reduce my fee if the
assignment & you are worthy. IM for details! I do not pay
for uploading to you, but am happy to send the photos as we make
them to your email, or I prefer to save them to my disk, work them
in Photoshop to make sure they are OK, and then make them
available for you to pick up anonymously at a secure place on this
website soon after the photo session. Please IM me!
The
1EarthMedia team is also available to build any item for
your Second Life - from castles & palaces to telescopes &
clothing.
Our
full time Second Life staff can also organise and promote
your event or sim location - combining photography,
machinima (inworld video & movie making), journalism and
website design.
Also,
if you require a special build, we can go into the RL to
make custom photos of buildings, vehicles and textiles to
bring individuality to your Second Life item.
Contact GaiaGirl Pearl in Second Life or email

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Copyright |
The links to residents films are their own work so
1EarthMedia is not responsible for these links. We
check the links regularly and those who change movies will
be up for discussion.
Second Life® and Linden Lab® are registered trademarks of
Linden Research, Inc. No infringement is intended.
Visit
Linden Lab.
1EarthMedia produces the
GaiaGirl.com.au website and is the copyright holder of all images on this
website, except those provided by PR companies or
interviewees for the purpose of illustrating a story.
If you wish to use any images for any purpose please send
GaiaGirl an IM ~ we are realistic and generous (usually) in
their usage, but PLEASE ASK.
Yes, the kids can use my
images for their homework!
Please link to this webpage if you're in the film
business - what goes round come round.
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